Reply To: Fix Texture ID Issue

Sm4sh Mods Forums Tutorials Misc. Tutorials Fix Texture ID Issue Reply To: Fix Texture ID Issue

#163430
The HarDe OneThe HarDe One
Participant

I figured it out! I was having the same issue, it wasn’t doing anything to the files. My answer was to remove “python” from the command line in “TexIDFix.bat” that tells “TexIDFix.py” to change the well… Texture ID. After trying both with the bat and just using ZCMD and inputting the command myself I can confirm that this was the problem, at least for me as I’m on Windows 10. It’s possible the “python” part is required for other OSs but those like me and pinguijose that see model.nut and model.nud aren’t even being modified should give this method a try. EDIT: For those wondering, to use ZCMD (or right click the folder with TexIDFix.py and the model files while holding shift) the command is “TexIDFix.py model.nut model.nud X” where “X” is the number you want the new texture ID to be.

I tried your solution, and the ZCMD display a list of hex code… without limit, here is a screen :

Spoiler: <input value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" type="button">

I actually tried this again, but let the Command window run it’s course. It eventually finishes, and it works! No issues packing and loading in-game. Maybe I messed something up last time, but if the scrawl of hex code happens again, just let it do its thing. It knows what it’s doing, and you’ll get what you want when it’s done.